I was thinking about the game and trying to find what the best size I should make it when it dawned on me that this is a vector game it can be any size I want.
A bit of digging around and a bit of tweaking the game now fills the window whatever size it is. Well.. it fills it as best it can without distorting.
I still had a bit of time left over so I had a first stab at firing shots and even collision detection between the rocks and shots. This gave me a bit of a headache because FireFox has decided to implement the isPointInPath command differently to the other browsers. Once again after some surfing I found out that a very simple tweak to the code gets it working in all the browsers again. Phew !. You basically have to reset the transformation matrix before making the check. So head on over to check it out.. or just click -> Here <-

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